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Javascript download for macbook
Javascript download for macbook





javascript download for macbook javascript download for macbook

Fixed the problem that multiple camera outputs are overwritten when rendering to the same RenderTexture.Fixed some memory fragmentation issues on the native platform.Fixed the problem that Label spacingX property is not serialized.Fixed the problem that the profiler disappears after restarting in debug mode.Fixed the problem that burst does not behave correctly after replaying after pause.Fixed the problem that the UseHDR button has the opposite effect when switching scenes.Fixed iOS & Mac Safari does not support USE_REFLECTION_DENOISE.Fixed the problem of performance degradation introduced by getSystemInfoSync on Cocos Play and WeChat platform.Fixed the crash when three Cocos games are running at the same time in the debug mode on the windows platform.įixed the problem that Sphere Light doesn’t work correctly on Android Web.Slider cannot be smoothly dragged in ScrollView: solution planned in v3.4.2.SkeletalAnimation cannot have a valid setTime call without calling play.DragonBones needs to call ArmatureDisplay.markForUpdateRenderData after setting the position to update correctly.#Download javascript for mac simulator#Įnable model after playing instead of onEnable.Fixed touch event on IMAGE STENCIL mask component.Added sprite frame event off & fix renderData hash bug.Improved mesh buffer to avoid iOS14 performance drop.Fixed the problem of deferred pipeline multi-execution transparent queue.M1 deferred rendering issue: fbf & write to same texture not fully support.Android: Java flush game thread tasks.







Javascript download for macbook